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In-Game Editor

FoundryEngine includes a full in-game editor built on Dear ImGui. It is the primary tool for creating content without leaving the game.

Opening the editor

Press F7 (default keybind). The editor opens as a dockable window with a top menu bar and workspace area.

Editor

PanelWhat it does
Area PanelCreate and manage spatial zones
Main EditorText/code editor for scripts

Cutscene

PanelWhat it does
Cutscene PanelList, create, delete, and configure cutscenes
Cutscene TimelineTimeline editor for screen effects and commands

File Explorer

PanelWhat it does
File ExplorerBrowse local and server files
Resource ExplorerBrowse game textures, models, sounds
Texture ViewerView image files
Code EditorSyntax-highlighted code editing

Tools

PanelWhat it does
ConsoleIn-game log viewer with filtering
StopwatchPerformance timing
CatalogueBrowse items and blocks
Dev ToolsDeveloper utilities
EffectPost-processing effect controls
Minecraft ToolsGame mode, time, weather controls
WaypointManage waypoints

View

PanelWhat it does
InfoInformation display
Theme SelectorChoose editor theme

In-world editing

When using the editor item, you can:

  • Place and drag cutscene path nodes
  • Resize area zone boundaries
  • Visual handles at all editable points

Themes

Seven built-in themes: Dark, ModernDark, Cherry, CatppuccinMocha, Veil, Vidlib, BessDark

Switch themes from the Theme Selector Panel under View.

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FoundryEngine is a work-in-progress. Documentation may change.