Commands Reference
All FoundryEngine commands are under /engine. Permission levels: Any (no perms needed), Gamemaster, Admin (OP).
cutscene
| Command | Permission | What it does |
|---|---|---|
list | Gamemaster | List cutscenes in this dimension |
add <name> | Gamemaster | Create a cutscene at your position |
remove <name> | Gamemaster | Remove a cutscene |
play <player> <name> [length] [easing] [holdStart] [holdEnd] | Gamemaster | Play a cutscene |
cancel <player> | Gamemaster | Cancel a playing cutscene |
linearize <name> | Gamemaster | Make a 2-node cutscene a straight line |
resetAll confirm | Gamemaster | Remove all cutscenes |
waypoint
| Command | Permission | What it does |
|---|---|---|
add <pos> <name> [icon] [color] | Gamemaster | Add a waypoint |
remove <pos> | Gamemaster | Remove waypoint at position |
clear | Gamemaster | Clear all waypoints |
list | Gamemaster | List all waypoints |
stage
| Command | Permission | What it does |
|---|---|---|
<targets> add <stage> | Admin | Add a stage to players |
<targets> remove <stage> | Admin | Remove a stage |
<targets> clear | Admin | Clear all stages |
<targets> list | Any | List player's stages |
screeneffect
/engine screeneffect <players> <effect> <intro> <hold> [outro] [easing] [command]Effects: black, circle, star, cinematic
reload
/engine reloadPermission: Admin. Reloads all bundles (calls onUnload(), then re-discovers everything).
hand
/engine handPermission: Any. Shows info about the held item (registry name, NBT, components).
eval
/engine eval <code>Permission: Configurable. Run Groovy code inline:
/engine eval println "Hello!"
/engine eval Common.getGameStageHandler().addStage(player, "test")dump
| Subcommand | Permission | What it does |
|---|---|---|
all | Admin | Dump all registries as markdown |
registry <name> | Admin | Dump a specific registry |
test
| Subcommand | Permission | What it does |
|---|---|---|
display block|item|text|all|kill | Admin | Test display entities |
world open <name> <true|false> | Admin | Create a test world |
world delete|unload <name> | Admin | Delete or unload a world |
fake spawn | Admin | Spawn a test mannequin |
Next
- Cutscenes — cutscene creation and playback
- Stages — game stages system
- Custom Worlds — runtime dimensions
