Class DialogueCommand
java.lang.Object
de.luckymcdev.foundryengine.server.command.builtin.DialogueCommand
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EngineCommand
/engine dialogue — controls the dialogue system.
Gamemaster subcommands: start, list, end <player>.
Player subcommands (no permission check): next, end, select <index>.
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptioncom.mojang.brigadier.builder.LiteralArgumentBuilder<net.minecraft.commands.CommandSourceStack> build(net.minecraft.commands.CommandBuildContext buildContext) Define the command structure here.Methods inherited from class Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface EngineCommand
getPlayer, is, isAdmin, isGamemaster, isModerator, isOwner, sendFailure, sendFailure, sendInfo, sendInfo, sendSuccess, sendSuccess
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Constructor Details
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DialogueCommand
public DialogueCommand()
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Method Details
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build
public com.mojang.brigadier.builder.LiteralArgumentBuilder<net.minecraft.commands.CommandSourceStack> build(net.minecraft.commands.CommandBuildContext buildContext) Description copied from interface:EngineCommandDefine the command structure here.- Specified by:
buildin interfaceEngineCommand
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