The in-game editor is a set of panels you open from the menu bar. Panels are grouped by category; each panel registers a hotkey so it can be toggled directly.
File and editing
| Panel | What it does |
|---|
| Explorer | Browse bundle files and game resources. |
| Code editor | Tabbed Groovy/JSON editing with syntax highlighting. |
| Texture viewer | Preview PNG textures. |
| Problems | Lists per-file script errors by line. |
| Panel | What it does |
|---|
| Console | Script output and errors. |
| DevTools | Engine development tools. |
| Effect | Test screen effects. |
| Waypoint | Manage waypoints. |
| Outline | Hierarchy outline of the current selection. |
| Stopwatch | Frame timing measurements. |
| Catalogue | Registry/content catalogue. |
| Minecraft tools | World manipulation helpers. |
Authoring
| Panel | What it does |
|---|
| Area | Create and edit areas. |
| Dialogue editor | Build dialogue trees visually. |
| Recipe editor | Edit recipes. |
View
| Panel | What it does |
|---|
| Theme selector | Switch the ImGui theme. |